Qmori

🌸 Girlie who paints anime, games and things I can't have

things I use ✦


Pricing

TierPriceWorkload
✨Art2900*6 weeks
❤️ Ultimate rig3000*6 weeks
Standard rig1900*4 weeks

*Tax is included, payment processing fee may apply


Vtuber model Art

Artwork of your model in .PSD format, cut for the animation needs in high resolution.This includes on average 200+ layers that are needed to animate the image.


Rig

● Body + Head XYZ
● Flowy physics
● Eye tracking: direction and blink
● Mouth tracking
● Emotion tracking incl. frown, joy, surprise
● Body and face physics: extra movement of breaasts, fingers, innertia, eyeballs

You will recieve your vtuber model as a file package including textures and .moc3 and .json files. You can run it through tracking software such as Vtuber Studio.


"What is the difference?"

❤️Ultimate Rig

All-in industry standart rigging like big vtubers have
Wide Motion Range
Complex body movement
that fits your character
+
5 emotion stickers (teary, angry, shy, scared, happy)
Face physics
Jigglier body physics
Steps
2 Hand toggles

Standard Rig

Balanced rigging that
has all the base motion and works well for casual everyday streaming

+
2 emotion stickers
1 Hand toggle
Fully tracked face and body XYZ


Add-ons

"What if I want something extra?"

Add ONArt priceRig price
Hand toggles (new outfit - new hand gesture)50+50+
JumpNot Required150
Sit down300300
Dance animationOptional200+
ChibiNot Required400+
New outfit1400+1400+
Nude body base500500+
Tongue out5080
Tail/ Wings/ Ears8080+
Expressions20+30+
VbridgerNot Required250

More inspo and examples

Hand toggle
Controller toggle
Playing a musical instrument
Holding an object/pet
Making a gesture


Pout toggleSparkly eyes animationRunning tears animation


Face tracking that includes with full range of emotion, eye tracking and eye physics.


Commissions T.O.S

Terms of Service AgreementThis Terms of Service Agreement (“Agreement”) is entered into between the Artist (Qmori) and the Client for the commission of artwork and/or Live2D model rigging (“Work”). By commissioning the Artist, the Client agrees to the following terms. The Client confirms they have read, understood, and accepted these terms in full before any payment is made.ENGAGEMENT
1. The Client must provide a complete and final design for the artwork, along with all clear and complete requirements, expectations, reference materials, and assets before Work begins.
2. The Client grants the Artist a non-exclusive, royalty-free right to observe and replicate the Client’s character design and reference material solely for the purpose of creating the Work.
3.The Client warrants that all character designs and reference materials provided are legally obtained and that the Client is fully authorised to use them.
4. The Artist warrants that the Work will be 100 % original according to the Artist’s best knowledge and will be performed in good faith to the best of the Artist’s ability.
COMMUNICATION
All communication between the Artist and the Client shall take place exclusively via email. The Client is responsible for ensuring that the email address provided is correct and regularly monitored.
REVISIONS, CORRECTIONS, ARTISTIC DISCRETION & TECHNICAL BUGS1. General Principles and DefinitionsThe Client acknowledges that the Artist provides a creative service in the Artist’s own established artistic and/or rigging style. The Work is not intended to constitute photorealistic artwork, anatomically exact illustration, physically realistic animation, or a reproduction of another artist’s style unless expressly agreed otherwise in writing before Work begins.By commissioning the Artist, the Client confirms that they have reviewed the Artist’s portfolio, examples, and general style of work and are satisfied with the Artist’s artistic direction and, where applicable, Live2D rigging style.For the purposes of this Agreement:“Revision” means a Client-requested alteration based on preference, taste, a change of mind, a new instruction, or a request to modify something that was already consistent with the approved design, agreed brief, or Artist’s established style.“Correction” or “Mistake Fix” means the correction of an objectively identifiable omission or unintended technical defect whereby the Work materially fails to contain an element expressly agreed upon in the final brief, or contains an unintended defect that prevents the Work from functioning or displaying as intended.“Bug”, in relation to Live2D rigging, means an unintended technical malfunction that causes the model to behave in a clearly broken or unintended manner under normal use.A Client’s personal preference, disagreement with an artistic decision, or belief that an alternative artistic, anatomical, rendering, colouring, deformation, or rigging choice would look better does not by itself constitute a mistake, correction, or bug.For the purpose of determining whether complimentary work is required under this Agreement, the Artist will determine in good faith whether a request constitutes a Revision, Correction, or Bug by reference to the agreed written brief, approved design, intended technical functionality, and the Artist’s established style.The Artist is not obligated to implement every suggestion, preference, or requested alteration made by the Client.2. Artistic Style and Creative DiscretionThe Client understands and expressly accepts that the Artist creates stylized artwork rather than realism.Accordingly, the Work may intentionally depart from realistic human anatomy, proportions, perspective, lighting, physics, body structure, facial structure, movement, or other real-world characteristics where the Artist considers such stylization appropriate.Stylized anatomy or proportions shall not be considered defective merely because they do not strictly correspond to realistic anatomy.The Artist retains creative discretion over matters including, but not limited to:anatomy and stylized proportions;
body shape and silhouette;
facial structure and facial features;
pose interpretation;
linework and brushwork;
the degree of smoothness or sketchiness in rendering;
rendering density and level of painterly detail;
colour relationships;
highlights;
blush;
shadows and lighting;
texture;
edge treatment;
visual simplification;
perspective and foreshortening;
stylistic exaggeration;
and other aesthetic decisions forming part of the Artist’s established style.
Characteristics such as visible brushwork, sketch-like rendering, painterly edges, simplified rendering, stylized lighting, exaggerated anatomy, or other intentional stylistic characteristics shall not be considered evidence that the Work is unfinished or defective merely because the Client would personally prefer a smoother, more realistic, more detailed, or otherwise different treatment.The Client may communicate preferences and feedback, and the Artist will consider such feedback in good faith. However, the Artist retains final creative discretion regarding the execution of the Work where the requested change would conflict with the Artist’s established style, artistic judgment, technical judgment, portfolio, or the visual integrity of the Work.The Artist is also not required to alter anatomy, proportions, body shape, or other characteristics beyond a degree the Artist considers appropriate for their style. For example, the Artist may decline a request to make a character substantially thinner, heavier, taller, shorter, more anatomically exaggerated, or otherwise proportioned in a manner the Artist considers inconsistent with their artistic style or comfortable scope of work.Where a very specific proportion, body type, colour, design characteristic, or other visual requirement is essential to the Client, it must be clearly communicated before Work begins and before the relevant sketch is approved. The Artist may accept or decline such a requirement before proceeding.3. Static Art Commissions and VTuber Model Artwork — Sketch RevisionsFor static artwork and VTuber model artwork, revisions are permitted during the sketch stage only, except for Corrections expressly covered below.The Client is entitled to one major round of sketch revisions.All requested changes forming part of that revision round must be provided together in one clear and consolidated message within seven (7) days after the Artist sends the sketch for approval.Examples of changes that may ordinarily be requested during the sketch stage include:changing an agreed hair, eye, clothing, or accessory colour;
adjusting the length or general proportions of limbs;
adjusting the placement or size of design elements;
adding details that were included in the original brief or references but were overlooked during sketching;
correcting an incorrectly interpreted design element;
making reasonable adjustments to the pose or silhouette; and
other comparable changes that can reasonably be made at the sketch stage.
The availability of a revision does not require the Artist to implement a requested change that the Artist reasonably considers technically unsuitable, inconsistent with the Artist’s style, substantially outside the original commission scope, or outside the Artist’s comfortable artistic scope.Once the Client approves the sketch, or once the revision period expires without further requested changes, the design, composition, proportions, and other approved visual decisions shall be considered accepted.Any later request to change an approved element shall be treated as an additional Revision, not as a Correction, and may:incur an additional fee determined according to the amount of additional work required; or
be declined by the Artist.
4. Corrections After Artwork CompletionAfter the artwork has been completed, complimentary alterations are limited to genuine Corrections.Examples of matters that may qualify as Corrections include:an agreed design element or accessory being unintentionally omitted;
an obviously unintended missing finger, limb, or other required element;
an accidental uncoloured hole in an area intended to be solid;
unintended transparency;
an accidental gap between artwork parts;
an incorrectly cut or missing model-art section that prevents the agreed VTuber model from being rigged or displayed correctly;
an agreed layer or model component being unintentionally absent from the delivered file; or
another clearly unintended technical or production error of a comparable nature.
The following are examples of matters that do not ordinarily constitute Corrections:requesting a different hair-highlight colour;
requesting different blush placement, colour, strength, or shape;
requesting different lighting or shadows;
requesting smoother or less visible brushwork;
objecting to sketchiness, painterly rendering, line quality, texturing, or another characteristic of the Artist’s rendering style;
requesting different anatomy because the Client considers another anatomy choice more realistic or preferable;
requesting different body proportions after those proportions were approved at the sketch stage;
requesting that a character be made substantially thinner, wider, taller, shorter, or otherwise differently proportioned after approval;
requesting changes to facial structure or features based on personal preference;
requesting additional details or accessories not included in the original brief;
requesting a redesign of an already approved element;
requesting a different artistic interpretation of an element that was already consistent with the provided reference;
requesting a different level of stylization or realism; or
requesting any other aesthetic alteration based primarily on personal taste rather than an objective omission or technical defect.
Such requests are considered additional Revisions and may be subject to an additional fee or declined at the Artist’s discretion.5. VTuber Model Artwork and Assistance to Third-Party RiggersWhere the Artist creates VTuber model artwork but another person performs the rigging, the Artist will provide reasonable assistance for technical art corrections genuinely required to make the delivered artwork function as intended for rigging until the initial rigging process is complete.This assistance is intended to address technical matters such as an inadvertently missing cut, missing fill, unintended gap, incorrectly separated component, or comparable model-art preparation issue.This assistance does not create an additional revision period and does not include:redesigning the character;
changing previously approved proportions;
changing anatomy for aesthetic reasons;
changing rendering or colouring style;
adding new expressions, outfits, accessories, or features;
implementing aesthetic preferences of the Client or third-party rigger;
reworking correctly prepared artwork solely because the rigger prefers a different layer structure or workflow; or
making other alterations that are not reasonably necessary to correct an actual technical defect in the supplied model artwork.
Where a third-party rigger requests an art change, the Artist retains the right to determine whether the requested change is a genuine technical Correction or constitutes additional work.6. Live2D Rigging - Style and Client AcceptanceEvery Live2D rigger has individual methods, preferences, deformation techniques, movement characteristics, parameter setups, physics choices, and visual priorities.The Client acknowledges that there is no single objectively “correct” way for a stylized Live2D model to deform or move.Before commissioning Live2D rigging, the Client is responsible for reviewing the Artist’s previous rigging examples and ensuring that they are comfortable with the Artist’s established rigging style.By commissioning the Artist for rigging, the Client confirms that they are familiar with and accept that style.The Artist will perform the rigging according to the Artist’s own established methods, technical judgment, aesthetic judgment, and standards.A request for the Artist to substantially imitate another rigger’s deformation style, physics, movement, parameter behaviour, or other aesthetic characteristics shall be considered outside the agreed service unless expressly accepted by the Artist before Work begins.7. Live2D Rigging - What Constitutes a BugAfter Live2D rigging is completed, revisions are limited to genuine Bug fixes.Examples of matters that may constitute Bugs include:unintended clipping of model parts;
unintended visible holes or gaps appearing during normal movement;
unintended transparency flickering;
a model part unexpectedly disappearing when it should remain visible;
a model part behaving in an obviously unintended or mechanically broken manner;
a limb or other element unexpectedly rotating through an abnormal full rotation, such as an arm turning approximately 360 degrees where no such behaviour was intended;
unintended sudden jumping or snapping caused by an incorrect parameter or deformation setup;
a component failing to respond to its intended parameter;
broken masking resulting in unintended areas becoming visible or invisible;
unintended texture or layer behaviour attributable to the rig;
or another comparable technical malfunction that causes the model to function differently from its intended rigged behaviour.
A condition shall not be considered a Bug merely because the Client would prefer the model to move, deform, turn, squash, stretch, or react differently.8. Live2D Rigging - What Does Not Constitute a BugSubjective characteristics of the Artist’s rigging style are not Bugs and are not subject to complimentary adjustment after completion.This includes, without limitation:how the body shape appears while turning;
how the torso, chest, waist, shoulders, hips, arms, legs, head, hair, clothing, or other elements deform during movement;
the amount or style of perspective or foreshortening used;
the appearance of the face at different X, Y, or Z angles;
the degree of three-dimensional illusion created from the 2D artwork;
the Artist’s chosen deformation shapes;
the general range or visual character of movement;
the manner in which the body bends or rotates;
the visual interpretation of depth;
physics style and secondary movement;
the amount or character of bounce, sway, drag, or follow-through;
parameter curves and interpolation choices;
the precise appearance of expressions while the model is moving;
stylistic exaggeration used during head or body turns; and
other aesthetic or technical choices characteristic of the Artist’s normal rigging work.
For example, if the Client considers the torso too wide, narrow, compressed, stretched, curved, or otherwise aesthetically undesirable at a particular turning angle, this alone does not constitute a Bug where the deformation is intentional and functions according to the Artist’s rigging style.Likewise, a preference that a movement should be stronger, weaker, smoother, stiffer, more realistic, less realistic, more three-dimensional, or more similar to another rigger’s work constitutes a request for a different rigging treatment rather than a Bug fix.The Artist may agree to make such changes for an additional fee, but is under no obligation to do so.9. Bug-Fix Period and Submission of RequestsComplimentary Live2D Bug-fix support is available for thirty (30) days after the Artist notifies the Client that the rigging is complete.The Client must inspect and reasonably test the delivered model during this period.Bug-fix requests must be submitted in one consolidated message, identifying the relevant issue as clearly and as reasonably possible. Where appropriate, the Client should provide screenshots, screen recordings, parameter information, or other material sufficient for the Artist to reproduce and identify the alleged Bug.The Artist may request further information where reasonably necessary to reproduce a reported technical issue.Issues caused by modifications made after delivery by the Client, another rigger, another artist, third-party software, altered model file


Artwork Comission

Comission requests are now OPEN


Surprise me/skeb style character

Requires a character reference. Includes 1 character with white/simple background. Most commonly is 3/4 of body visible, if you have specific preference, please mention in the request form.